As the Senior 3D artist and Lead Character Modeler, Ray worked on King Kong Skull Island VR, Cruis’n Blast, Super Bikes 1,2,3, Fast & Furious Arcade series, TMNT arcade 2018, Jurassic Park Arcade 2015, Xgames Snowcross & Snowboard, Nicktoons Nitro, Target Terror
A programmer at Play Mechanix, Inc. since 2011, he’s had a hand in almost every aspect of game development. He’s worked on some recent arcade games such as Minecraft Dungeons Arcade, Nitro Trucks, Halo: Fireteam Raven, and the Walking Dead.
Ted was the Lead Animator for Raw Thrills on King Kong of Skull Island VR, Superbikes 3, Teenage Mutant Ninja Turtles, Cruis’n Blast, Jurassic Park Arcade, Stubbs the Zombie, and Voice Over for Space Invaders Frenzy
Bob was the Lead Environment Artist for Raw Thrills on Big Buck Safari, Terminator Salvation, Aliens Armageddon, The Walking Dead, Halo Fireteam Raven, Minecraft Dungeons Arcade
When the show goes dark, the stage lights up for an after party extravaganza! Join us for after hours games, tournaments, entertainment and refreshments. This exclusive event is a separate ticketed event included with our VIG package or as a standalone ticket. Get yours now! After Party Entertainment includes Lords of the Trident, Scott Danesi, […]
Video games have a strange history when it comes to preservation, as many stories from the infancy of the industry have been lost, forgotten, or even purposely buried. We’ve gathered three of the top video game historians – Norman Caruso (Video Game Historian), Jeremy Parish (Retronauts), and Kelsey Lewin (Video Game History Foundation) as they […]
We put together a panel of some super influential gamers… that happen to be women Imoto “Arcade” Harney is the face of MarcoTV. Erika “Verika” Philipp runs MilCog tabletop gaming with her husband Jamey and has been a model for different board games. Allison DiMichele is one of the top-ranked women air hockey players in […]
What does it mean to preserve the history of video games? What’s going on out there in the world of game preservation, and how can you help? Learn more about how to approach the complicated issues involved in saving our industry’s history with Kelsey Lewin of The Video Game History Foundation!
Mortal Kombat 30th Anniversary Kelebration The original Mortal Kombat was released 30 years ago! Hear about the development from the actors who portrayed the characters – how they influenced the development of the game, what they thought of the controversy, and more! Join Daniel Pesina (Johnny cage, Sub Zero, Scorpion, Reptile), John Parrish (Jax), Philip […]
Mario. Sonic. Final Fantasy. Zelda. Resident Evil. We all know the games that came from Japan and influenced the world, but what about the games that inspired those series? Jeremy Parish, Nadia Oxford, and Kevin Bunch look at the classics that Japanese audiences (and game designers) fell in love with during the early 1980s and […]