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Meet...

The Midwest Gaming Classic is pleased to welcome the following industry professionals to our event this year! We expect to host more than 100 special guests, so make sure to stop back as we update the list.

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List subject to change.

Andres Canals

Andres Canals

Andres Canals

Andres Canals

Andres Canals teaches step by step digital artistry for aspiring artists! Andres has created work as the art director for Epic Quest Productions for more than five years. During this time, Andres has also created artwork for numerous RPG games and concept art for miniatures and films. He has worked in varied genres including fantasy, sci-fi, post-apocalypse, cyberpunk, and modern. Game titles include DragonWars of Trayth (Pathfinder), Reclamation RPG, Wreck-Age, End Times, Elemental Lands, Dragons at Dawn & Twilight, Chaos & Alchemy (1st Edition), Psionics: The Next Stage in Human Evolution, Systems Malfunction, SPLINTER and many more.

Harold Johnson

Harold Johnson

Harold Johnson

Harold Johnson

Epic Quest Productions, TSR

editor, game designer, author

Legendary game designer Harold Johnson will be at MGC with his company, Epic Quest Productions! Harold started with TSR in 1978 as a copy editor on the original Dungeon Masters Guide! Since then, he has designed modules for popular role-playing games like Dragonlance and Indiana Jones, as well as working on countless D&D projects!

Ryan Krippendorf

Ryan Krippendorf

Ryan Krippendorf

Ryan Krippendorf

Ryan Krippendorf is the owner of Krippendorf Games LLC. Krippendorf Games is an independent game design company in Wisconsin that launched its first game, Vampire Hunter the Card Game, on Kickstarter in March of 2017. His upcoming projects are “Yes Chef!” And “Outfoxed.” Ryan also works as an art educator teaching high school art. He is a Wisconsin native and a UW-Milwaukee graduate.

Keith Matejka

Keith Matejka

Keith Matejka

Keith Matejka

Keith Matejka is a game designer, game publisher, and avid gamer out of Madison, Wisconsin. His small board gaming publishing company, Thunderworks Games, was founded in 2013 and has published eight games to date: Bullfrogs, Roll Player, Roll Player: Monsters & Minions, Roll Player: Fiends & Familiars, Blend Off, Dual Powers: Revolution 1917, Lockup: A Roll Player Tale, and Cartographers: A Roll Player Tale -of which he designed Bullfrogs, and Roll Player (plus expansions).

Keep an eye out for the next offering from Thunderworks- Roll Player Adventures, a cooperative narrative adventure game set in the world of Roll Player for 1-4 players. Keith has also partnered with Pencil First games to design many of the solo modes for their games as well as the 2-player game Skulk Hollow. He is married to is very supportive wife, Claire, and has an amazing son named Isaac

Brett Myers

Brett Myers

Brett Myers

Brett Myers

Brett has been designing hobby games for almost two decades. He broke into the industry with his first published game, Nanuk, released by Steve Jackson Games in 2009. Since then, he has evaded the authorities and gone on to release four additional games with various publishers, including his 2018 Golden Geek Award 2-Player Game Nominee Dual Powers: Revolution 1917, published by Thunderworks Games.

Erika Phillips

Erika Phillips

Erika Phillips

Erika Phillips

Milwaukee Company of Gamers*, Verika Model & Gamer Gal*

Model

A nerd-girl with a fashion modeling background, Erika “Verika” Phillips found a way to combine two of the things she loves by becoming a published model in the board gaming industry. She enjoys promoting the value of gaming through the products she has appeared in. In a predominantly male hobby, she aims to break down the perceptions of typical female gaming stereotypes by showing females can be smart, strong, funny, and anything else they want to be for themselves. She hopes her example leads to females becoming increasingly interested in gaming!

Charles Urbach

Charles Urbach

Charles Urbach

Charles Urbach

Charles Urbach is an award-winning writer and colored pencil illustrator with more than 25 years of experience in design, publishing, and illustration. His detailed original concepts and drawings have appeared on book covers and merchandise, and hundreds of his illustrations have appeared in gaming products including: Magic: The Gathering, Heroclix, Legend of the Five Rings, A Game of Thrones, Lord of the Rings, various Star Wars products, Das Schwarze Auge, Infinite City, Mage Knight, Everquest, Call of Cthulhu, Esper Genesis, DoomTown Reloaded, and many others. He is frequently a guest and instructor at conventions and tournaments around the world, where his artwork is displayed and sold. Charles enjoys blending spiritual, literary, and surrealistic references with the more familiar archetypes of fantasy, science-fiction, and horror. Among his accomplishments, he is a two time Chesley Award winner and has won awards at Gen Con, Dragon Con, Origins, CONvergence, and many other conventions around the U.S.

More information about his work is available at his website: www.charlesurbach.com

Rob Wieland

Rob Wieland

Rob Wieland

Rob Wieland

Independent

Tabletop Game Designer

Rob Wieland is an author, game designer and professional nerd. He writes for several websites including Geek & Sundry, Star Trek, Forbes.com and Dicebreaker. As a game designer he’s worked on dozens of tabletop RPGs such as Star Wars Saga Edition, Pugmire, Vampire: The Masquerade and Kaiju Incorporated. He is currently the hose of Theatre of the Mind Players, an actual play show and podcast dedicated to the other great tabletop RPGs out there besides Dungeons and Dragons.

Alumni

Below are some of our guests from past shows